Oct 30, 2007, 09:35 PM // 21:35
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#21
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Frost Gate Guardian
Join Date: Jan 2006
Guild: KOFU
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Quote:
Meh, ppl in pvp (RA and TA) are way to serious with the playing... where is the old pvp where people were just trying out builds they are messing around with?
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Its one thing to experiment with a workable build idea, but i am sorry an IW warrior does not fall into that category.
Quote:
And actually I do play IW with a war, that specific build is just made up but i think it MIGHT, its like 40%chance of failing, work.
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Qualify "work", that build is epically bad. If i came across you in RA i would ignore you as you pose no threat whatsover. BTW it's more like a 100% chance of failing.
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Oct 31, 2007, 12:10 AM // 00:10
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#22
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Wilds Pathfinder
Join Date: Oct 2006
Location: USA
Guild: Picnic Pioneers[asian characters]
Profession: E/Mo
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Quote:
Meh, ppl in pvp (RA and TA) are way to serious with the playing... where is the old pvp where people were just trying out builds they are messing around with?
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because for every guy trying out legit, innovative, or atleast acceptable builds:
([skill]vampiric assault[/skill][skill]nightmare weapon[/skill])
there are also 2 of these:
[skill]illusionary weaponry[/skill][skill]signet of strength[/skill]
there are 4 of these:
[skill]vigorous spirit[/skill][skill]hundred blades[/skill]
"I'm Weilding a sundering stygian reaver of defense and a destroyer shield of fortitude"
there are also, (of course) 10 of these:
[skill]shadow prison[/skill][skill]tiger stance[/skill]
"what? i made it up myself, only nubs use wiki"
(which is why Mr. Narutard has included expose defences, despite it sucking balls, right?)
and 100 of these:
[skill]vampiric bite[/skill][skill]dodge[/skill]
sorry if we're bitter.
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Oct 31, 2007, 12:27 AM // 00:27
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#23
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Furnace Stoker
Join Date: Jun 2007
Location: Delayed in order to meet ANet's high standards
Guild: [MaSS]
Profession: W/E
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Quote:
Originally Posted by majiger
Meh, ppl in pvp (RA and TA) are way to serious with the playing... where is the old pvp where people were just trying out builds they are messing around with?
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It died with the people who didn't mind losing.
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Nov 02, 2007, 02:23 PM // 14:23
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#24
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Desert Nomad
Join Date: Nov 2007
Guild: [HAWK]
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in the most constructive way possibly said, warriors deal far more damage than any IW anything could ever do, plus the energy would be staggering. focus on your damage output more than the conventiality of high armor+spells=spellsword uber1337.
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Nov 02, 2007, 02:27 PM // 14:27
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#25
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Hell's Protector
Join Date: Jul 2005
Guild: The Eyes of Texas [BEVO]
Profession: D/A
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The only time I have ever used IW on a warrior was to create a gimmick build to beat another warrior 1 on 1 in my guild (i.e. the warrior used the standard Riposte build - very annoying).
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Nov 02, 2007, 08:10 PM // 20:10
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#26
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Banned
Join Date: Oct 2007
Guild: Grenths Executioners [Reap]
Profession: N/
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Nothings wrong with IW being used... 'correctly' but how exactly do you use it on a warrio... 'correctly'? you can do so much more damage without it... With IW you gain 0 benefits... The energy management on a warrior would also make it even suckier...
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Nov 16, 2007, 10:00 PM // 22:00
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#27
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Ascalonian Squire
Join Date: Sep 2007
Guild: In Christ Alone
Profession: N/Mo
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You realise that damage is basically a warriors purpose dont you? If you are usng a build that bad you are basically handicapping your team, it's a form of griefing in my eyes.[/QUOTE]
first. actually a warriors main purpose is defence(hence highest defence in game) second comes the damage. but a warriors main job should be to keep people at bay and still do damage.
second.
whats wrong with trying things out?. Im tired of the people (no offence to those of you here that think this.) that think there is only one build that will work. then it becomes a build that everyone must use or else they gimp. what happened to originality? creativeness? just my opinion
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Nov 16, 2007, 10:06 PM // 22:06
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#28
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Grotto Attendant
Join Date: Dec 2005
Location: Beyond the Forest of Doom, past the Cavern of Agony... on Kitten & Puppy Island
Guild: Soul of Melandru [sOm]
Profession: W/E
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Quote:
Originally Posted by kainmodious
first. actually a warriors main purpose is defence(hence highest defence in game) second comes the damage. but a warriors main job should be to keep people at bay and still do damage.
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Quite wrong.
The warrior's main purpose is as a damage dealer. They have the highest defense so they can extend into the enemy backline better than other melee classes, and deal real damage. It also stops them from blowing up whilst Frenzying (EDIT: ... not stop... but help stop. not being an idiot and Rush is the only real way to stop it)
Warriors have just about the highest damage of any class, alongside Frenzy and some really nasty spikes (Evis + Exe is nearing 300 damage).
Warriors kill shit.
Last edited by Stormlord Alex; Nov 16, 2007 at 10:20 PM // 22:20..
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Nov 17, 2007, 01:55 AM // 01:55
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#29
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Jungle Guide
Join Date: Jul 2006
Location: Australia
Guild: Venatio Illuminata [VEIL]
Profession: W/
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Quote:
Originally Posted by kainmodious
second.
whats wrong with trying things out?. Im tired of the people (no offence to those of you here that think this.) that think there is only one build that will work. then it becomes a build that everyone must use or else they gimp. what happened to originality? creativeness? just my opinion
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Because this kind of originality makes you a bad Warrior. You're doing less damage than if you didn't take a crap elite. Don't be a bad Warrior.
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Nov 17, 2007, 01:59 AM // 01:59
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#30
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Forge Runner
Join Date: Nov 2005
Location: Character selection screen figuring what I want to play...
Guild: Purple Lingerie - :D
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Quote:
Originally Posted by Stormlord Alex
funnily enough, it also sucks in Guild Wars... coincidence? Fate? ... or... IW is bad?
Hmm...
Don't worry, Mog Wai... I do my best to keep idiocy under control over here
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Indeed you do.
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Nov 17, 2007, 03:35 AM // 03:35
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#31
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Krytan Explorer
Join Date: Apr 2006
Guild: TLA
Profession: Me/
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I would use IW if it did a tad more damage and it was a weapon spell rather than an ench (too easy to strip and render a player useless). It used to be ok DPS wise with an increased attack speed back in prophecies, but now there are so many powerful builds this is one that got left in the dust.
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Nov 17, 2007, 04:38 AM // 04:38
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#32
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Furnace Stoker
Join Date: Nov 2006
Guild: Ageis Ascending
Profession: W/
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IW does have its uses. I like to run it in the desert in Tyria since most all the rangers there use throw dirt and the Whiptails and Losaru use blocking.
You do have to run other skills with it to keep your effectiveness up, such as and IAS and Leech signet for interupts and Conjure Phantasm for some fast degen. This is a very high energy build for a war but skills like Eather Signet can help, you probably don't want to ask a necro to bip you but having a hero do it between mobs is fine.
As for those that scream about bringing a condition removal, keep in mind that 3 eles can keep spaming blind non stop, all you will be doing is remove conditoin/be blinded again/wait for skill recharge/remove condition/repeat.....
Being armor ignoring it can deal nice dmg to foes with high armor such as the desert wurms.
This is not the best build in most circomstances but it is effective at countering blind, blocking and high armor. That makes it a useable skill in my oppinion.
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Nov 17, 2007, 10:44 AM // 10:44
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#33
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Forge Runner
Join Date: Feb 2007
Location: Melbourne, Australia
Guild: None
Profession: W/
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Only time I would use IW is on a caster for fun, never seriously. If I wanted to use it on a warrior then I would use it in a environment where everyone knew it was for giggles
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Nov 19, 2007, 12:03 AM // 00:03
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#34
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Lion's Arch Merchant
Join Date: Jul 2007
Guild: Interested in finding one.
Profession: Mo/
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I would use IW if I had just watched a Star Wars movie, and were still geeking out.
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Nov 19, 2007, 03:14 AM // 03:14
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#35
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Desert Nomad
Join Date: Mar 2006
Profession: W/
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Quote:
Originally Posted by kainmodious
second.
whats wrong with trying things out?. Im tired of the people (no offence to those of you here that think this.) that think there is only one build that will work. then it becomes a build that everyone must use or else they gimp. what happened to originality? creativeness? just my opinion
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I'm all for creativity. However, that creativity must be measured against pragmatic usefulness. If your "creative" build doesn't measure up to other possibilities, its not worth using. Its a self-imposed handicap to not only yourself, but to your whole team. In my opinion, its much better to be original by being extraordinarily good at using a "cookie-cutter" build than to use a skill bar that sucks for the sake of being different.
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Nov 19, 2007, 03:22 AM // 03:22
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#36
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Jungle Guide
Join Date: Jul 2006
Profession: Mo/
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Eviscerate on a pve creature=100+ something damage. Add in a few more axe skills and boom, you're doing a constant 40-50 damage hits every couple seconds. Then 100+ after that.
36 per hit? Pfft.
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